UI / UX Design

Interfaces that think. Surfaces that sell.

Design systems engineered for product complexity — where every interaction is intentional and every surface reflects the brand it carries.

01Research & Systems Thinking

Before a single pixel, the problem gets framed.

Problem framing, user flows and information architecture — resolved before any screen is drawn.

02Design Systems

One system, infinite screens.

Component libraries, token-based theming and Figma-to-code consistency at scale — built once, reused everywhere.

03Interaction & Motion

The layer that separates good from elite.

Microinteractions and transitions engineered as carefully as the layout — the premium feel your users notice but can’t quite name.

Research & Systems ThinkingDesign SystemsInteraction & Motion
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01Why a specialist

Design engineered like software —
not decoration bolted onto a screen.

Most design work stops at the screen. Ours starts with the system underneath it — the tokens, the components, the rules that keep a hundred future screens consistent without a designer re-drawing every one of them.

We frame the problem before we open Figma. User flows and information architecture are resolved on paper, so the interface that follows is inevitable, not improvised.

A design that only lives in Figma is a proposal. A design that lives in the same repo as the engineers who ship it is a product.

02The discipline

Four disciplines.
One complete design process.

Research, systems, motion and handoff — wired together from the first sketch, not stitched on afterward.

Foundation

Research & Systems Thinking

  • Problem framing & discovery
  • User flows & journey mapping
  • Information architecture
  • Competitive & heuristic audits
  • Stakeholder alignment workshops
System Layer

Design Systems

  • Component libraries in Figma
  • Token-based theming
  • Figma-to-code consistency
  • Documented usage guidelines
  • Cross-platform design parity
Feel Layer

Interaction & Motion

  • Microinteractions
  • Framer Motion & Lottie transitions
  • State & empty-state design
  • Perceived-performance choreography
  • Prototype-tested motion specs
Handoff

Engineering Handoff

  • Design-to-dev specs
  • QA against the design, pixel by pixel
  • Designers living in the same repo
  • Storybook-linked components
  • Accessibility audits (WCAG 2.1 AA)
03The kit

The tools we design with.

Design, motion and handoff on one kit — so nothing gets lost translating from screen to shipped product.

Figma FigJam Framer Motion Lottie Storybook Design Tokens WCAG 2.1 AA Audits
20+
Products shipped
99.9%
Uptime standard
AA
WCAG 2.1 conformance
24/7
Monitoring & support
04The system

Design Systems — engineered like software.

One system tracked with the same rigor as a codebase. Owned & engineered by Zerobyte.

The design edge

Token-Based Theming

Color, type and spacing as single sources of truth — not copy-pasted hex codes.

Figma-to-Code Parity

Components named and structured to map 1:1 onto the engineering component library.

Motion With Intent

Every transition is timed and eased on purpose — motion as feedback, not decoration.

Accessibility by Default

WCAG 2.1 AA audited before ship, not retrofitted after a complaint.

Storybook-Linked Components

Design and engineering reference the same living component catalogue.

Same-Repo Designers

Our designers commit alongside engineers — no screens thrown over a wall.

“We don't throw screens over the wall — our designers sit in the same repo as engineers.”

05How it works

A lifecycle,
not a checklist.

Every engagement runs the same proven loop — from research to handoff — so nothing gets lost between the file and the build.

01Research

Problem framing, user flows and information architecture resolved before any screen is drawn.

User FlowsIA MapResearch Brief
02System

Tokens, components and patterns designed once, documented, and ready to scale.

Design TokensComponent LibraryUsage Guidelines
03Interface

Screens composed from the system — consistent by construction, not by discipline.

High-Fidelity ScreensPrototypeDesign Review
04Motion

Microinteractions and transitions specified with the same rigor as layout.

Motion SpecsFramer PrototypesLottie Assets
05Handoff

Design-to-dev specs land in the same repo the engineers work in — then QA checks pixel-by-pixel.

Dev SpecsStorybook SyncDesign QA Pass
06The scope

Built across every layer.

Research, systems and motion — engineered as one discipline, handed off to engineering as one artifact.

UX

Research & Architecture

  • Problem framing & discovery
  • User flows & journey mapping
  • Information architecture
  • Heuristic & competitive audits
UI

Systems & Interfaces

  • Token-based design systems
  • Component libraries in Figma
  • High-fidelity screen design
  • Cross-platform design parity
Motion

Interaction & Handoff

  • Framer Motion & Lottie transitions
  • Design-to-dev specs
  • Storybook-linked components
  • WCAG 2.1 AA accessibility audits

We don’t throw screens over the wall — our designers sit in the same repo as engineers, so the handoff is a commit, not a hand-wave.

07Domain depth

We speak design fluently.

If these words run your process, you're in the right place.

Design TokensComponent LibrariesFigmaFigJamFramer MotionLottieStorybookDesign-to-Dev HandoffInformation ArchitectureUser FlowsJourney MappingHeuristic AuditsWCAG 2.1 AAAccessibility AuditsCross-Platform ParityMicrointeractionsPrototype TestingDesign QATheming & VariantsEmpty-State DesignPerceived PerformanceMotion SpecsLiving Style GuidesDesign Systems Ops
08Our commitment

Backed by a real promise.

12-Hour Response

Raise any query and our team responds within 12 hours — guaranteed, every time.

Zero-Minute Grievance

Critical grievances are addressed immediately — no ticket queues, no waiting.

SLA-Backed Uptime

99.9% uptime with continuous monitoring, so your product never stops.

Accessible by Default

Every design we hand over is audited to WCAG 2.1 AA — no exceptions.

09Engagement proof

Results, not portfolios.

Two shapes of engagement we run often — the specifics change, the standard of delivery does not.

Design System Build

128 components shipped
tokens · library · guidelines
  • Token-based design system built from zero
  • Component library documented for engineering handoff
  • 96% token coverage across the product
  • Zero open accessibility issues at launch
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